Hyperion Entertainment

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Home News Corporate Amiga, Inc. Sells the Amiga Operating System, to focus on AmigaDE and the Mobile Market.

Amiga, Inc. Sells the Amiga Operating System, to focus on AmigaDE and the Mobile Market.

Amiga, Inc. announced today that it has sold the Amiga Operating System to KMOS, Inc, allowing Amiga, Inc to focus on the growing mobile market.

Ravensdale, WA – 3:00pm Pacific Time, March 15, 2004

Amiga, Inc. announced today that it has sold the Amiga Operating System to KMOS, Inc, allowing Amiga, Inc to focus on the growing mobile market.

On April 23, 2003 Amiga entered into an Agreement with Itec LLC, later acquired by KMOS, Inc. for the transfer and sale of all of Amiga’s right, title, source code, and all versions, from the “Classic Amiga Operating System” through AmigaOS 4.0 and all subsequent versions to KMOS, Inc.

“The expanding mobile market offers Amiga over 200 million potential customers that we need to focus on –Said Bill McEwen President/CEO of Amiga, Inc. – We began looking for a company that could focus and provide proper resources for the AmigaOS and the associated markets and we found that with KMOS, Inc.” McEwen Said

“We welcome the acquisition of the AmigaOS intellectual property by KMOS. Together with KMOS, Hyperion looks forward to exploring new business opportunities for AmigaOS 4. I would like to reassure all our customers that the acquisition by KMOS will not have any adverse impact whatsoever on the release of the consumer version of AmigaOS 4.0 later this year.” said Evert Carton, managing partner of Hyperion Entertainment VOF.

KMOS, Inc. is acquiring and developing technology enabling the company to participate in the worldwide communications market. Garry Hare, KMOS’ CEO, said “KMOS is very excited about the commercial potential of this innovative operating system. At Amiga’s insistence to which we totally agreed, we will honor the terms of the November 2001, agreement with Amiga One Partners: Hyperion VOF and Eyetech Group Ltd., an English Corporation, in their entirety. Mr. Hare continues, “I should point out, that except as they relate to the Amiga OS family of products, KMOS did not acquire the Amiga name, intellectual property or its DE line of products. These assets remain the property of Amiga Inc.”.

About Amiga:

Amiga, Inc. established itself in 1985 as the premier provider of multimedia technologies to the world. Its award-winning software has been a mainstay for motion picture studios, government agencies, and entertainment enthusiasts from around the world. Today Amiga continues to lead the way in multimedia development by providing developers with hardware-independent technologies for writing and porting applications to a new hardware-agnostic, multimedia platform. AmigaDE and Amiga Anywhere powered with intent from the Tao Group, enables applications to run unchanged on a broad range of processors including ARM, StrongARM, Intel X-Scale, OMAP, MIPS, Intel x86, Motorola 68K, and Hitachi SH. It can run hosted on a wide variety of operating systems including Windows CE .NET, Windows 9x, 2000, and XP. AmigaDE and Anywhere applications can be purchased online at www.shopamiga.com. Amiga is based in Ravensdale, Wash. For more information visit www.amiga.com.

About Hyperion Entertainment VOF

Hyperion Entertainment is a privately held Belgian-German company, founded in March of 1999. The company specializes in 3D graphics and the conversion of top-quality entertainment software from Windows to niche-platforms including Amiga, Linux (x86,PPC) and MacOS (OS 9/X).

Hyperion Entertainment has undertaken contract-work in the field of 3D graphics for companies such as Monolith (www.lith.com) and has developed a mature, fast, small foot-print technology to bring 3D graphics to low power digital devices such as PDAs and STBs.

Hyperion is currently working on AmigaOS 4.0, a vastly enhanced PPC native incarnation of the groundbreaking OS introduced by Commodore in 1985.

About KMOS, Inc.

KMOS, Inc. a State of Delaware licensed corporation develops and distributes enabling technology, software applications and specialty content to the wired and wireless communication market.